A gental introduction to game theory

By: Saul StahlMaterial type: TextTextSeries: Mathematical World ; Vol. 13Publication details: Rhode Island: American Mathematical Society, [c1999]Description: 176 pISBN: 978-0821813393Subject(s): MathematicsLOC classification: QA269
Contents:
Chapter 1. Introduction Chapter 2. The formal defintions Chapter 3. Optimal responses to specific strategies Chapter 4. The maximin strategy Chapter 5. The minimax strategy Chapter 6. Solutions of zero-sum games Chapter 7. 2×n and mx×2 games Chapter 8. Dominance Chapter 9. Symmetric games Chapter 10. Poker-like games Chapter 11. Pure maximin and minimax strategies Chapter 12. Pure nonzero-sum games Chapter 13. Mixed strategies for nonzero-sum games Chapter 14. Finding mixed Nash equilibria for 2×2 nonzero-sum games
Summary: The mathematical theory of games was first developed as a model for situations of conflict, whether actual or recreational. It gained widespread recognition when it was applied to the theoretical study of economics by von Neumann and Morgenstern in Theory of Games and Economic Behavior in the 1940s. The later bestowal in 1994 of the Nobel Prize in economics on Nash underscores the important role this theory has played in the intellectual life of the twentieth century. This volume is based on courses given by the author at the University of Kansas. The exposition is “gentle” because it requires only some knowledge of coordinate geometry; linear programming is not used. It is “mathematical” because it is more concerned with the mathematical solution of games than with their applications. --- summary provided by publisher
Tags from this library: No tags from this library for this title. Log in to add tags.
    Average rating: 0.0 (0 votes)
Item type Current library Collection Shelving location Call number Status Notes Date due Barcode Item holds
Book Book ICTS
Mathematic Rack No 5 QA269 (Browse shelf (Opens below)) Available Billno:IN 003 582; Billdate: 2018-01-11 00865
Total holds: 0

Chapter 1. Introduction
Chapter 2. The formal defintions
Chapter 3. Optimal responses to specific strategies
Chapter 4. The maximin strategy
Chapter 5. The minimax strategy
Chapter 6. Solutions of zero-sum games
Chapter 7. 2×n and mx×2 games
Chapter 8. Dominance
Chapter 9. Symmetric games
Chapter 10. Poker-like games
Chapter 11. Pure maximin and minimax strategies
Chapter 12. Pure nonzero-sum games
Chapter 13. Mixed strategies for nonzero-sum games
Chapter 14. Finding mixed Nash equilibria for 2×2 nonzero-sum games

The mathematical theory of games was first developed as a model for situations of conflict, whether actual or recreational. It gained widespread recognition when it was applied to the theoretical study of economics by von Neumann and Morgenstern in Theory of Games and Economic Behavior in the 1940s. The later bestowal in 1994 of the Nobel Prize in economics on Nash underscores the important role this theory has played in the intellectual life of the twentieth century.

This volume is based on courses given by the author at the University of Kansas. The exposition is “gentle” because it requires only some knowledge of coordinate geometry; linear programming is not used. It is “mathematical” because it is more concerned with the mathematical solution of games than with their applications. --- summary provided by publisher

There are no comments on this title.

to post a comment.