An introduction to game - theoretic modelling : second edition
Material type: TextSeries: Student Mathematical Library ; Vol. 11Publication details: Rhode Island: American Mathematical Society, [c2001]Edition: 2nd edDescription: 368 pISBN: 978-0821819296Subject(s): MathematicsLOC classification: QA269Item type | Current library | Collection | Shelving location | Call number | Status | Notes | Date due | Barcode | Item holds |
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Book | ICTS | Mathematic | Rack No 5 | QA269 (Browse shelf (Opens below)) | Available | Billno:IN 003 582; Billdate: 2018-01-11 | 00940 |
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Chapter 1. Noncooperative games
Chapter 2. Evolutionary stability and other selection criteria
Chapter 3. Cooperative games in strategic form
Chapter 4. Characteristic function games
Chapter 5. Cooperation and the prisoner’s dilemma
Chapter 6. More population games
Chapter 7. Appraisal
Chapter 8. The tracing procedure
Chapter 9. Solutions to selected exercises
This book is about using game theory in mathematical modelling. It is an introductory text, covering the basic ideas and methods of game theory as well as the necessary ideas from the vast spectrum of scientific study where the methods are applied.
It has by now become generally apparent that game theory is a fascinating branch of mathematics with both serious and recreational applications. Strategic behavior arises whenever the outcome of an individual's action depends on actions to be taken by other individuals—whether human, as in the Prisoners' Dilemma, or otherwise, as in the “duels of damselflies”. As a result, game-theoretic mathematical models are applicable in both the social and natural sciences. In reading this book, you can learn not just about game theory, but also about how to model real situations so that they can be analyzed mathematically. --- summary provided by publisher
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